![]() ![]() Taking their rightful place as inheritors of Middle-earth are the Humans, finally united in a common cause. Not only is it very strong and extremely flavorful, but has the potential to win games on its own. Then, to reward you for all your spell casting, Lord of the Nazgûl turns all your instants and sorceries into 3/3 Wraith creatures, that have the chance to become 9/9s once you have nine of them. Cavern-Hoard Dragon might not be a new Dockside Extortionist but is a great follow-up to the card and a huge threat on its own. While you are biding your time until you can cast your commander, there are plenty of other spells to be casting. Then, you mill yourself five cards and reanimate a creature from your graveyard to play. Casting Sauron lets you amass Orcs 5, either making a strong Orc creature token or strengthening an existing token if you already have one. The primary commander for the deck, Sauron, Lord of the Rings, costs a hefty eight mana to cast, but with it comes a mighty cast trigger that can turn the tide of the game at later turns. This red, blue, and black deck combines massive creatures with powerful spells to weaken your opponents and overwhelm them with superior might. Pouring out from the Black Gates comes all the Orcs, Goblins, and other evils that Sauron and The Hosts of Mordor have at their command. There are several high-power spells in the deck too, like Heroic Intervention and Asceticism to keep your creatures safe, and Genesis Wave to turn your mana into even more creatures. Elf deck staples like Elvish Archdruid, Elvish Warmaster, and Overwhelming Stampede are great for turning your Elves into mana with a major payoff at the end. The other half of the deck is primarily made up of Elf synergy cards, though there are a few odd choices thrown in that make the whole deck feel a little disjointed. Related: MTG – The Best Colorless Cards In Lord Of The Rings: Tales Of Middle-earth Galadriel, Elven-Queen and Elrond of the White Council are two major legendary creatures that work to keep you on the winning side of your votes, giving your creatures buffs or even stealing creatures from your opponents once voting has ended. Many of the major spells will cause votes to occur when they enter the battlefield or at the start of combat. ![]() Much of the deck is built around cards that have your opponents vote for their future. With their expert diplomacy and ability to see far into the uncertain future, the Elven Council deck brings together even your opponents to sway the enemy forces in your favor. ![]() Often found leading the charge of many major events in Middle-earth, the immortal Elves find themselves once again on the battlefield against the forces of evil. ![]()
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